Industry veteran Jade Raymond has formed a new Montreal-based studio that is developing a new IP for PlayStation.
Called Haven Entertainment Studios, Sony has invested in the company, and houses many game developers Raymond has worked with over the years.
“We want to create worlds where players can escape, have fun, express themselves, and find community,” said Raymond. “We want to pour our passion into a project. We want to make something wondrous for people to experience.
“Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.”
“Sony Interactive Entertainment is proud to support and invest in Haven and its future,” said Hermen Hulst, head of PlayStation Studios. “We understand the challenges and rewards of building creative teams from the ground up, as does Jade with her wealth of experience helming many of gaming’s biggest franchises.
“We’re confident in and excited for the bright future of Haven Studios and its first project, currently in development.”
Raymond has previously held roles at Google Stadia, EA, and Ubisoft. During her time at Ubisoft, she worked on the Assassin’s Creed and Watch Dogs franchises and managed the Splinter Cell: Blacklist team.
At EA, Raymond headed up Motive studios for three years before parting ways with the company in 2018. Raymond was also responsible for the Star Wars console and PC software portfolio across EA.